Version: EP10_Global,CLS,V2110409,19
BuildDate: Wed Nov 12 21:20:06 2014
Time: 2015.8.31 23:42:54 [GTick=2387,LGTicks=663]
PosCode: -51166:149006:-2705
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: AuthenticAMD AMD Phenom(tm) II X6 1055T Processor @ 3259 MHz
RAM: 4095MB RAM
CPUInfo: 6,6,6,1
Video: AMD Radeon HD 6700 Series (1230)
VideoResources: 68 MB
MAC: 00-ac-ca-b6-4a-21
LANG: RUSSIAN
IME: ???
Error:
History: Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: DamageText Tick Count: 6DD <- GFxUIManager::RenderPureFlashes <- NConsoleWnd::RenderPureFlashes <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fda30000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x279A4C5C]
Address [0x1269BA38]
SegCs [0x0023]
NWindow.DLL [0x123D0000] Offset [0x002CBA38]
постоянно вылетает.
BuildDate: Wed Nov 12 21:20:06 2014
Time: 2015.8.31 23:42:54 [GTick=2387,LGTicks=663]
PosCode: -51166:149006:-2705
OS: Windows 7(64) 6.1 (Build: 7601), Service Pack 1.0
CPU: AuthenticAMD AMD Phenom(tm) II X6 1055T Processor @ 3259 MHz
RAM: 4095MB RAM
CPUInfo: 6,6,6,1
Video: AMD Radeon HD 6700 Series (1230)
VideoResources: 68 MB
MAC: 00-ac-ca-b6-4a-21
LANG: RUSSIAN
IME: ???
Error:
History: Advance <- GFxFlashObj::AdvanceAndRender <- Flash Name: DamageText Tick Count: 6DD <- GFxUIManager::RenderPureFlashes <- NConsoleWnd::RenderPureFlashes <- ConsolePostRender <- Draw <- UGameEngine::Draw <- GRenDev = fda30000 <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0x279A4C5C]
Address [0x1269BA38]
SegCs [0x0023]
NWindow.DLL [0x123D0000] Offset [0x002CBA38]
постоянно вылетает.